Tag: Videogames

3d International Congress: Ambiances, Tomorrow | Ατμόσφαιρες, αύριο | Ambiances, Demain

“Video Games as a Learning Tool for Constructing Digital Environments  ” International Ambiances Network & University of Thessaly, Volos, 2016 Abstract: This paper investigates the role of game engines…

Video game archivists celebrate new victory in preservation of abandoned games!

Thanks to a new ruling from the U.S. Library of Congress, preserving and archiving some abandoned video games just got a little easier. In a document published by the…

Symposium: Gamification Practices: Education – Space – Culture

In recent decades the diffusion of digital media and the creation of new forms of sociability, expression and communication have transformed various aspects of everyday life. In these…

Videogames: Transformative experiences of urban landscapes

Professor Spiros Papadopoulos, Chairman of the Department of Architecture of University of Thessaly is going to open “Translogue events” presenting the lecture “Videogames: Transformative experiences of urban landscapes”. More info

Never Alone: Preserving Cultures through Games

Never Alone – named Kisima Ingitchuna in the Iñupiat language, was developed by the first indigenous-owned video game company in the United States: Upper One Games, founded by the Cook Inlet Tribal Council, an organization dedicated to Alaska…

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