The empirical stage of the project provides a methodological procedure to the exploration of body-space relation, focusing in four case studies-applications, using a headmounted device. The applications that have been selected - Blocks by Google, Freedom Locomotion VR, Kinese and Wave Beta - present imposed or allowed privilege of movement in different degrees, diverse types of natural or artificial interaction with the environment, fluctuations in complexity of geometrical representations and diversified narrative contexts.

The research procedure is also implemented by a mixed type of instruments such as questionnaires, motion capture recordings of subjects’ engagement with VR and audiovisual registration via cameras. The analysis of the results arrange user profiles of post-humanity based indicatively on the notions of the body mereology, the reflective and the pre-reflective body awareness, the embodiment experience in VR, and the foreground and background body experience in VR.