{"id":450,"date":"2014-12-16T20:05:08","date_gmt":"2014-12-16T18:05:08","guid":{"rendered":"http:\/\/escapelab.net\/?p=450"},"modified":"2015-01-22T19:12:15","modified_gmt":"2015-01-22T17:12:15","slug":"game-over-famous-arcade-games-visualization-by-using-humans","status":"publish","type":"post","link":"https:\/\/lecad.arch.uth.gr\/escapelab\/?p=450","title":{"rendered":"Game Over. Famous arcade games visualization by using humans."},"content":{"rendered":"<p>GAME OVER is one of the art projects developed by the French-Swiss artist Guillaume REYMOND. It consists of a series of collaborative animation movies which revive some of the very first video games.<\/p>\n<p>&nbsp;<\/p>\n<p>The pixels are replaced by a group of real human-beings that are moving from seat to seat in a theatre during about 4 to 6 hours. Each &#8220;pixel&#8221; has its own rules and decides what s\/he wants to do for each picture. Once all these pictures are turned into a short animation movie, a giant human-scale video game unfolds &#8220;live&#8221;.<\/p>\n<p><a title=\"More information\" href=\"http:\/\/www.notsonoisy.com\/gameover\/index.html\" target=\"_blank\">More information<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>GAME OVER is one of the art projects developed by the French-Swiss artist Guillaume REYMOND. It consists of a series of collaborative animation movies which revive some of&#8230;<\/p>\n","protected":false},"author":2,"featured_media":447,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[17],"tags":[],"_links":{"self":[{"href":"https:\/\/lecad.arch.uth.gr\/escapelab\/index.php?rest_route=\/wp\/v2\/posts\/450"}],"collection":[{"href":"https:\/\/lecad.arch.uth.gr\/escapelab\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/lecad.arch.uth.gr\/escapelab\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/lecad.arch.uth.gr\/escapelab\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/lecad.arch.uth.gr\/escapelab\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=450"}],"version-history":[{"count":5,"href":"https:\/\/lecad.arch.uth.gr\/escapelab\/index.php?rest_route=\/wp\/v2\/posts\/450\/revisions"}],"predecessor-version":[{"id":455,"href":"https:\/\/lecad.arch.uth.gr\/escapelab\/index.php?rest_route=\/wp\/v2\/posts\/450\/revisions\/455"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/lecad.arch.uth.gr\/escapelab\/index.php?rest_route=\/wp\/v2\/media\/447"}],"wp:attachment":[{"href":"https:\/\/lecad.arch.uth.gr\/escapelab\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=450"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/lecad.arch.uth.gr\/escapelab\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=450"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/lecad.arch.uth.gr\/escapelab\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=450"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}