{"id":1686,"date":"2021-01-11T10:40:06","date_gmt":"2021-01-11T08:40:06","guid":{"rendered":"http:\/\/escapelab.net\/?p=1686"},"modified":"2021-01-11T10:45:45","modified_gmt":"2021-01-11T08:45:45","slug":"the-future-of-cgi-in-filmmaking","status":"publish","type":"post","link":"https:\/\/lecad.arch.uth.gr\/escapelab\/?p=1686","title":{"rendered":"The future of CGI in filmmaking"},"content":{"rendered":"\n<p> &#8220;Industrial Light &amp; Magic (ILM), and Epic Games (maker of the Unreal Engine), together with production technology partners Fuse, Lux Machina, Profile Studios, NVIDIA, and ARRI unveiled a new filmmaking paradigm in collaboration with Jon Favreau\u2019s Golem Creations to bring&nbsp;<em>The Mandalorian<\/em>&nbsp;to life. The new virtual production workflow allows filmmakers to capture a significant amount of complex visual effects shots in-camera using real-time game engine technology and LED screens to represent dynamic photo-real digital landscapes and sets with creative flexibility previously unimaginable. &#8220;<\/p>\n\n\n\n<p><\/p>\n\n\n\n<p><a href=\"https:\/\/www.ilm.com\/hatsrabbits\/virtual-production-on-the-mandalorian\/\"><strong>source<\/strong><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>&#8220;Industrial Light &amp; Magic (ILM), and Epic Games (maker of the Unreal Engine), together with production technology partners Fuse, Lux Machina, Profile Studios, NVIDIA, and ARRI unveiled a&#8230;<\/p>\n","protected":false},"author":6,"featured_media":1687,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[20,17,24],"tags":[],"_links":{"self":[{"href":"https:\/\/lecad.arch.uth.gr\/escapelab\/index.php?rest_route=\/wp\/v2\/posts\/1686"}],"collection":[{"href":"https:\/\/lecad.arch.uth.gr\/escapelab\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/lecad.arch.uth.gr\/escapelab\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/lecad.arch.uth.gr\/escapelab\/index.php?rest_route=\/wp\/v2\/users\/6"}],"replies":[{"embeddable":true,"href":"https:\/\/lecad.arch.uth.gr\/escapelab\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1686"}],"version-history":[{"count":5,"href":"https:\/\/lecad.arch.uth.gr\/escapelab\/index.php?rest_route=\/wp\/v2\/posts\/1686\/revisions"}],"predecessor-version":[{"id":1692,"href":"https:\/\/lecad.arch.uth.gr\/escapelab\/index.php?rest_route=\/wp\/v2\/posts\/1686\/revisions\/1692"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/lecad.arch.uth.gr\/escapelab\/index.php?rest_route=\/wp\/v2\/media\/1687"}],"wp:attachment":[{"href":"https:\/\/lecad.arch.uth.gr\/escapelab\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1686"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/lecad.arch.uth.gr\/escapelab\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1686"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/lecad.arch.uth.gr\/escapelab\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1686"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}