{"id":1661,"date":"2020-11-11T14:37:23","date_gmt":"2020-11-11T12:37:23","guid":{"rendered":"http:\/\/escapelab.net\/?p=1661"},"modified":"2020-11-11T14:38:04","modified_gmt":"2020-11-11T12:38:04","slug":"mapping-the-digital-world","status":"publish","type":"post","link":"https:\/\/lecad.arch.uth.gr\/escapelab\/?p=1661","title":{"rendered":"Mapping the digital world"},"content":{"rendered":"\n<p> Map design and the player interactions with maps are an essential part of the undertaking of creating a video game. In this article, architects  Enrique Parra and Manuel Saga, explore the potential of mapping in video games. <\/p>\n\n\n\n<p><a href=\"https:\/\/www.archdaily.com\/782818\/cartography-in-the-metaverse-the-power-of-mapping-in-video-games\">https:\/\/www.archdaily.com\/782818\/cartography-in-the-metaverse-the-power-of-mapping-in-video-games<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Map design and the player interactions with maps are an essential part of the undertaking of creating a video game. In this article, architects Enrique Parra and Manuel&#8230;<\/p>\n","protected":false},"author":2,"featured_media":1663,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[],"_links":{"self":[{"href":"https:\/\/lecad.arch.uth.gr\/escapelab\/index.php?rest_route=\/wp\/v2\/posts\/1661"}],"collection":[{"href":"https:\/\/lecad.arch.uth.gr\/escapelab\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/lecad.arch.uth.gr\/escapelab\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/lecad.arch.uth.gr\/escapelab\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/lecad.arch.uth.gr\/escapelab\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1661"}],"version-history":[{"count":2,"href":"https:\/\/lecad.arch.uth.gr\/escapelab\/index.php?rest_route=\/wp\/v2\/posts\/1661\/revisions"}],"predecessor-version":[{"id":1664,"href":"https:\/\/lecad.arch.uth.gr\/escapelab\/index.php?rest_route=\/wp\/v2\/posts\/1661\/revisions\/1664"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/lecad.arch.uth.gr\/escapelab\/index.php?rest_route=\/wp\/v2\/media\/1663"}],"wp:attachment":[{"href":"https:\/\/lecad.arch.uth.gr\/escapelab\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1661"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/lecad.arch.uth.gr\/escapelab\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1661"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/lecad.arch.uth.gr\/escapelab\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1661"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}